
The Story
In Duskmourn: House of Horror, players will dare to enter this plane-enveloping House where their fears come to life. Evil manifests Nightmares and Glitch Ghosts and turns toys and shadows lethal. Players may even face the evil within themselvesâbut they will be rewarded for their bravery. Invite them to come playâit's their skin in the game.
Play Boosters are the ideal booster for the play environmentâespecially Limited format events. Plus, they're a thrilling pack-opening experience, providing players the opportunity to snag multiple Rare cards or even a possible Booster Fun treatment. A full display of Play Boosters supports a Draft event with extra left over to maximize the fun for your community.
Contents:
- 1 Duskmourn: House of Horror Play Booster; each Play Booster contains 14 Magic: The Gathering cards
- Each Play Booster may contain these cards: DSK 1â367, SPG 64â73. Includes 1â4 cards of rarity Rare or higher (2: 23%; 3: 1%; 4: <1%), and 3â5 Uncommon, 6â9 Common, and 1 Land cards. 1 card of any rarity is Traditional Foil. Traditional Foil Mythic Rare in 1% of boosters. Traditional Foil Land replaces a Land in 20% of boosters.
Description
In Duskmourn: House of Horror, players will dare to enter this plane-enveloping House where their fears come to life. Evil manifests Nightmares and Glitch Ghosts and turns toys and shadows lethal. Players may even face the evil within themselvesâbut they will be rewarded for their bravery. Invite them to come playâit's their skin in the game.
Play Boosters are the ideal booster for the play environmentâespecially Limited format events. Plus, they're a thrilling pack-opening experience, providing players the opportunity to snag multiple Rare cards or even a possible Booster Fun treatment. A full display of Play Boosters supports a Draft event with extra left over to maximize the fun for your community.
Contents:
- 1 Duskmourn: House of Horror Play Booster; each Play Booster contains 14 Magic: The Gathering cards
- Each Play Booster may contain these cards: DSK 1â367, SPG 64â73. Includes 1â4 cards of rarity Rare or higher (2: 23%; 3: 1%; 4: <1%), and 3â5 Uncommon, 6â9 Common, and 1 Land cards. 1 card of any rarity is Traditional Foil. Traditional Foil Mythic Rare in 1% of boosters. Traditional Foil Land replaces a Land in 20% of boosters.



















